DiscoverThe Drawing RoomGSPC Episode #57: Game Dev from Soup to Nuts, Part 1: The Pitch
GSPC Episode #57: Game Dev from Soup to Nuts, Part 1: The Pitch

GSPC Episode #57: Game Dev from Soup to Nuts, Part 1: The Pitch

Update: 2020-03-16
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Ever wonder what it is like to be a part of an entire game development cycle? Rob and Kip have been in plenty, and want to share the good times, the bad times, and everything in between! In this series first, the two hosts talk about the little-known stage known as the "the pitch," where game developers hope to secure contracts with publishers to create the game of their dreams... or just something to pay the rent.



Lots of new music here!



New opening music: Open Dragon by Rob (yes, me)



https://store.cdbaby.com/cd/robhoward3



Stratty Patty by frequent guest Konrad Honey, aka Konrad Silver:



https://soundcloud.com/konrad-silver-honey/stratty-patty



Shelter in Place by Rob, again:



https://soundcloud.com/rob-howard-7/timeforpanic



ALSO! WE WANT YOUR QUESTIONS! Have questions about pre-production, getting signed, production, or anything else relating to the process of a game dev cycle? Send them our way via rohoGames on twitter, or nervous pixels AT gmail DOT COM.



 

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GSPC Episode #57: Game Dev from Soup to Nuts, Part 1: The Pitch

GSPC Episode #57: Game Dev from Soup to Nuts, Part 1: The Pitch

Rob Howard