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Gaming: Reading, Writing and Radicalization?

Gaming: Reading, Writing and Radicalization?

Update: 2019-05-17
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Video games in the classroom can help young people learn a wide range of skills. But gaming can also expose them to radical ideologies. We talk about game-based learning with Meenoo Rami, manager for Microsoft's Minecraft Education. We also explore how educators can counter hateful messages in games with Keegan Hankes from the Southern Poverty Law Center's Intelligence Project.

Visit the show notes for this episode to find a full transcript and a list of resources to help you teach the ideas explored by our guests.

And educators! Get a professional development certificate for listening to this episode—issued by Learning for Justice. Listen for the special code word, then visit learningforjustice.org/podcastpd.

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Gaming: Reading, Writing and Radicalization?

Gaming: Reading, Writing and Radicalization?

Learning for Justice