DiscoverRise Above by Ascendant StudiosHow BioShock’s Little Sisters Almost Got Cut: Tough Decisions in Game Design ft. Paul Hellquist
How BioShock’s Little Sisters Almost Got Cut: Tough Decisions in Game Design ft. Paul Hellquist

How BioShock’s Little Sisters Almost Got Cut: Tough Decisions in Game Design ft. Paul Hellquist

Update: 2023-05-01
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In this episode, Paul Hellquist shares his journey from gamer to archaeologist to video game designer to Co-Founder and Chief Creative Officer at Stray Kite Studios, and what he’s learned along the way. Paul Hellquist is a BAFTA Awards nominated game designer who was the lead designer on the original BioShock and the creative director on fan favorite Borderlands 2. He now leads his own independent AAA game studio.


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How BioShock’s Little Sisters Almost Got Cut: Tough Decisions in Game Design ft. Paul Hellquist

How BioShock’s Little Sisters Almost Got Cut: Tough Decisions in Game Design ft. Paul Hellquist

Ascendant Studios