IndieSider #54: Induction by Bryan Gale
Induction is a time-bending puzzle game from Bryan Gale. A veteran of such AAA studios as Electronic Arts, Gale’s first indie game employs temporal mechanics to create time loops. The only way to pull levers and cross bridges is if a player can be in two places at once — as long as they don’t cause temporal anomalies. The geometric art style is complemented by a soundtrack from Tim Shiel, resulting in an experience that challenges players to rethink their concept of time.
In this week’s IndieSider, Gale and I talk about the time-travel books, movies, and video games that inspired Induction; the mathematical concept for Induction and the physics underlying this game; how working for EA prepared him to be an indie developer; the development and feedback opportunities Gale enjoyed at Stugan and EGX; and what other platforms we’ll be seeing Induction on.
Links mentioned in this episode:
- Bryan Gale on Twitter
- Stugan — a non-profit accelerator program for talented game developers
- Time-travel movies & books
- Time-travel video games
- Blinx: The Time Sweeper
- Hologram Time Traveler (Sega)
- Still Time by Alan Zucconi
- Thomas Was Alone
- Monument Valley
- Tim Shiel on Soundcloud