DiscoverTycho's TalesLow-level combat - Part 2
Low-level combat - Part 2

Low-level combat - Part 2

Update: 2024-05-14
Share

Description

In part two of our discussion on how to make low-level combat more interesting, we talk about alternative ways to wrap up combat that don't involve the enemy NPCs being killed (such as fleeing or surrendering, or potentially ending combat narratively); why you usually shouldn't modify monster stats on the fly, even if things are going badly; and a bunch of ways to modify stats prior to combat, to keep things interesting for your players. 

Get in touch by sending us a text message.

Tycho's Tales is an informal discussion podcast about tabletop roleplaying games (TTRPGs) like Dungeons & Dragons and Pathfinder. Episodes are released every Tuesday at 5 pm GMT (or, for the Kiwis, every Wednesday at 6 am NZST). Find out more about us at https://tychostales.com/about. If you enjoy the pod, please rate or review us on Spotify or Apple Podcasts.

Comments 
In Channel
Healing in RPGs

Healing in RPGs

2024-12-1725:13

New beginnings

New beginnings

2024-12-1031:30

Magic in real life

Magic in real life

2024-12-0333:25

Modern fantasy

Modern fantasy

2024-11-2638:47

Granny Gumboot

Granny Gumboot

2024-11-1230:01

Tabletop ethics

Tabletop ethics

2024-10-2937:51

The Hangover: Part 2

The Hangover: Part 2

2024-10-2201:42:26

The Hangover: Part 1

The Hangover: Part 1

2024-10-1501:35:31

The Hangover preview

The Hangover preview

2024-10-0824:06

Dungeon design

Dungeon design

2024-10-0133:53

LLMs in tabletop RPGs

LLMs in tabletop RPGs

2024-09-2434:28

GM support group 4

GM support group 4

2024-09-1726:07

The Golden Gnome

The Golden Gnome

2024-08-1327:21

loading
00:00
00:00
x

0.5x

0.8x

1.0x

1.25x

1.5x

2.0x

3.0x

Sleep Timer

Off

End of Episode

5 Minutes

10 Minutes

15 Minutes

30 Minutes

45 Minutes

60 Minutes

120 Minutes

Low-level combat - Part 2

Low-level combat - Part 2