DiscoverNotion PodcastPioneers: Jonathan Blow talks good design — for video games, team structure, and beyond
Pioneers: Jonathan Blow talks good design — for video games, team structure, and beyond

Pioneers: Jonathan Blow talks good design — for video games, team structure, and beyond

Update: 2021-08-03
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Jonathan Blow is an independent video game designer and programmer. He created Braid (2008) and The Witness (2016) — two puzzle games that, when released, received widespread acclaim. Jonathan also created a new programming language called Jai, intended specifically for game development.

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Pioneers: Michael Nielsen

Pioneers: Michael Nielsen

2022-11-0101:35:10

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Pioneers: Jonathan Blow talks good design — for video games, team structure, and beyond

Pioneers: Jonathan Blow talks good design — for video games, team structure, and beyond

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