Reach For The Stars... On PSVR2!
Description
In this episode, hosts Reece and Laurie delve into the world of VR gaming, focusing on the highly anticipated game 'Reach'. They discuss its immersive mechanics, narrative depth, and the challenges faced during gameplay, including technical bugs. The conversation also touches on other VR titles like 'Wallace and Gromit: The Grand Getaway' and 'Escaping Wonderland', highlighting their unique storytelling and gameplay experiences
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Meta Quest Affiliate: 10% off all Quest Games Here - https://tinyurl.com/39mxmkcv - or use code CBVR on the Meta store for a discount
All links, including Discord: https://linktr.ee/crossbuttonvr
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Chapters
00:00 Introduction to VR and Anticipation for Reach
02:55 Exploring the Gameplay Mechanics of Reach
05:23 Immersion and Interaction in VR
08:21 Combat Mechanics and Player Experience
11:16 Character Development and Narrative Elements
14:02 Set Pieces and Action Moments in VR
16:47 Final Thoughts and Future of VR Gaming
17:59 Experiencing Bugs in VR Games
21:33 Gameplay Mechanics and Immersion
23:43 Desire for More Game Modes
24:40 Graphics and Performance on Different Platforms
30:56 Challenges of Playing VR in Shared Spaces
34:30 Market Dynamics and Game Development Challenges
40:20 Game Experiences and Community Feedback
42:27 Upcoming Game Releases and Community Support
44:47 PSVR2 Controller Pricing and Market Dynamics
49:50 Game Reviews: Wallace and Gromit and Escaping Wonderland
01:00:33 Reflections on VR Gaming and Future Prospects