DiscoverVideo Game Newsroom Time MachineRichard Bartle - Part 2 - Designing Virtual Worlds
Richard Bartle - Part 2 - Designing Virtual Worlds

Richard Bartle - Part 2 - Designing Virtual Worlds

Update: 2025-08-17
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Description

After spending almost 2 decades trying to make MUD a viable commercial project, Richard returns to academia after publishing his seminal book, Designing Virtual Worlds, and begins teaching and researching game worlds and player behavior.

We delve deep into the study of games, talk about why it's important and the future of virtual worlds, the morality of being a god, both as a designer and a gamer, and where the industry can go from here.

Recorded: February 2025

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Links:
https://en.wikipedia.org/wiki/Richard_Bartle
https://en.wikipedia.org/wiki/MUD1
https://www.mobygames.com/game/124837/multi-user-dungeon-mud1/
https://mud.co.uk/dvw/
http://howtobeagod.com/
http://pdf.textfiles.com/zines/ESCAPIST/theescapist_043.pdf

Books by Richard:

How to Be a God 

  http://www.howtobeagod.com/    https://www.amazon.co.uk/dp/0955649498  https://www.amazon.com/dp/0955649498/  https://mud.co.uk/richard/How%20to%20Be%20a%20God.pdf

Dheghōm  http://www.Dheghōm.com/ (http://www.xn--dheghm-fgb.com/)  https://www.amazon.co.uk/dp/1915964008/   https://www.amazon.com/dp/1915964008/   https://mud.co.uk/richard/Dhegh%C5%8Dm.pdf

Erwā     

   https://www.amazon.co.uk/gp/product/1915964040   https://www.amazon.com/gp/product/1915964040

Bhéwonom                                                                       

   https://www.amazon.co.uk/gp/product/1915964067   https://www.amazon.com/gp/product/1915964067

Copyright 2025 Karl Kuras

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Richard Bartle - Part 2 - Designing Virtual Worlds

Richard Bartle - Part 2 - Designing Virtual Worlds