DiscoverGame-loft CastS1. Ep5: Loot, Skins & Microtransactions: How Gaming Became a Marketplace
S1. Ep5: Loot, Skins & Microtransactions: How Gaming Became a Marketplace

S1. Ep5: Loot, Skins & Microtransactions: How Gaming Became a Marketplace

Update: 2025-02-04
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Note: This episode features a digitally cloned version of my voice. While the voice is AI-generated, the content is entirely mine: written, produced, and curated with care to keep bringing you great episodes, even on my busiest days.


From horse armor and loot boxes to battle passes and billion-dollar cosmetics, modern gaming has become as much about buying as it is about playing. In this episode of Game-Loft Cast, we explore how microtransactions evolved from optional extras to essential business models—and what it means for players, developers, and game design. Are monetization strategies enhancing our experiences, or exploiting our time and wallets? This is the full story of how games became marketplaces—and where we go from here.

Disclosure: Some part of production and editing of this podcast was assisted with the use of AI, such as filler words, making the audio more polished, enhancing speech clarity and adjusting audio levels.


Hosted on Acast. See acast.com/privacy for more information.

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S1. Ep5: Loot, Skins & Microtransactions: How Gaming Became a Marketplace

S1. Ep5: Loot, Skins & Microtransactions: How Gaming Became a Marketplace