Discover#CSK8 Podcast - A podcast for computer science educatorsScratch for Sports: Athletic Drills as a Platform for Experiencing, Understanding, and Developing AI-Driven Apps
Scratch for Sports: Athletic Drills as a Platform for Experiencing, Understanding, and Developing AI-Driven Apps

Scratch for Sports: Athletic Drills as a Platform for Experiencing, Understanding, and Developing AI-Driven Apps

Update: 2023-08-07
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Description

In this episode I unpack Kumar and Worsley’s (2023) publication titled “Scratch for sports: Athletic drills as a platform for experiencing, understanding, and developing AI-driven apps,” which summarizes explorations of the intersections of computer science and physical education.

Click here for this episode’s show notes.

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00:00 Abstract

01:33 My single sentence summary

01:52 Paper introduction

02:33 Related work

03:21 Video Sensing: HomeCourt + Scratch

05:53 Wearables: Smartwatches + Micro:bits

07:35 Ball Sensors: Play Impossible & SIQ + Micro:bits

08:32 Discussion and Future Work

08:53 Lingering questions and thoughts

08:58 How do we incorporate physical computing in an individualized or rhizomatic way?

10:07 When do you use physical computing in your classroom?

12:10 Outro

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Scratch for Sports: Athletic Drills as a Platform for Experiencing, Understanding, and Developing AI-Driven Apps

Scratch for Sports: Athletic Drills as a Platform for Experiencing, Understanding, and Developing AI-Driven Apps

Jared O'Leary