DiscoverHCI Deep DivesTEI 2025 : Ambient Display Utilizing Anisotropy of Tatami
TEI 2025 : Ambient Display Utilizing Anisotropy of Tatami

TEI 2025 : Ambient Display Utilizing Anisotropy of Tatami

Update: 2025-03-30
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Riku Kitamura, Kenji Yamada, Takumi Yamamoto, and Yuta Sugiura. 2025. Ambient Display Utilizing Anisotropy of Tatami. In Proceedings of the Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '25). Association for Computing Machinery, New York, NY, USA, Article 3, 1–15. https://doi.org/10.1145/3689050.3704924

 


Recently, digital displays such as liquid crystal displays and projectors have enabled high-resolution and high-speed information transmission. However, their artificial appearance can sometimes detract from natural environments and landscapes. In contrast, ambient displays, which transfer information to the entire physical environment, have gained attention for their ability to blend seamlessly into living spaces. This study aims to develop an ambient display that harmonizes with traditional Japanese tatami rooms by proposing an information presentation method using tatami mats. By leveraging the anisotropic properties of tatami, which change their reflective characteristics according to viewing angles and light source positions, various images and animations can be represented. We quantitatively evaluated the color change of tatami using color difference. Additionally, we created both static and dynamic displays as information presentation methods using tatami.


https://doi.org/10.1145/3689050.3704924


 

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TEI 2025 : Ambient Display Utilizing Anisotropy of Tatami

TEI 2025 : Ambient Display Utilizing Anisotropy of Tatami

Kai Kunze