DiscoverThe Fateless PodcastThe Fear Behind Every Launch: What If Nobody Shows Up?
The Fear Behind Every Launch: What If Nobody Shows Up?

The Fear Behind Every Launch: What If Nobody Shows Up?

Update: 2025-11-20
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Ever wondered what it actually takes to make a board game? In this episode, Mike (MTG Jedi) reveals the surprising, painful, exciting, and creative journey behind Alaria Quest — from a pool-party idea to a live Kickstarter. We talk art nightmares, huge design pivots, unexpected player behavior, the poker-fantasy mechanic nobody saw coming, and how he’s building an entire world from scratch. If you love game design, creativity, or just wild behind-the-scenes stories, this one’s a must-watch.

Fateless is a dynamic game studio founded by passionate content creators Simon Lockerby (Hellhades), Dan Francis (Phixion), and Hisham Saleh (Sham). Our mission is to create community-driven, immersive RPG Hero Collector games that emphasize player agency, storytelling, and strategic gameplay. Join us as we share our journey from concept to launch and beyond.

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The Fear Behind Every Launch: What If Nobody Shows Up?

The Fear Behind Every Launch: What If Nobody Shows Up?

Fateless Games