Unshackled
Description
What happens if we drop the script and the expectation that this is going to be a thought-provoking analysis of some aspect of roleplaying?
What happens if we lean into improvisation and see where things end up going?
What if I just riff off the call-ins and other seemingly-random thoughts that pop into my head?
Wouldn’t that just be a descent into the raw and unedited mess of the GM’s Journal?
Or would it be me becoming unshackled?
Big thanks to Jason Wiebe and Carl D for the call-ins!
Game on!
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Logo and artwork by MJ Hiblen:
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