DiscoverUX & Growth PodcastVirtual Reality, Augmented Reality, & the Internet of Things
Virtual Reality, Augmented Reality, & the Internet of Things

Virtual Reality, Augmented Reality, & the Internet of Things

Update: 2016-05-30
Share

Description

With the dawn of VR, AR, and IoT, how will things change for designers? What opportunities could lie within these emerging technologies? In this episode, we speculate on the possibilities and implications that the changing technological landscape could bring.

"I think that there are a lot of parallels or things that we're doing well in the digital space that aren't being solved in the physical space, with appliances or anything else. But what we're going to find with something like Augmented Reality or Virtual Reality is that we can start merging the two together." — Geoff at 40:36

Google Cardboard: https://vr.google.com/cardboard/index.html
An Internet without screens: http://www.ted.com/talks/tom_uglow_an_internet_without_screens_might_look_like_this
Virtual science lab: https://www.ted.com/talks/michael_bodekaer_this_virtual_lab_will_revolutionize_science_class

Email us: Hello@UXandGrowth.com
Austin on Twitter: Twitter.com/ustinKnight
Geoff on Twitter: Twitter.com/dailydaigle
Matt on Twitter: Twitter.com/mattrheault
Comments 
00:00
00:00
x

0.5x

0.8x

1.0x

1.25x

1.5x

2.0x

3.0x

Sleep Timer

Off

End of Episode

5 Minutes

10 Minutes

15 Minutes

30 Minutes

45 Minutes

60 Minutes

120 Minutes

Virtual Reality, Augmented Reality, & the Internet of Things

Virtual Reality, Augmented Reality, & the Internet of Things

Austin Knight