Vital, Vicious, Vulnerable Video Games By Erika, Kevin and Heisenberg
Update: 2018-12-15
Description
What are the labels of Video Games?
Vital? Vicious? Vulnerable? Or "an outlet to channel pressure", "a relief valve", "a culprit", "a waste of time", "a wise investment" or "a learning tool"?
Today, Erika sits down together with Kevin and Heisenberg to dig into the topic and share valuable ideas! Just come and join us!
Music: "PLAYERUNKNOWN’S BATTLEGROUNDS "
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