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When your D&D players should fail

When your D&D players should fail

Update: 2025-05-12
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Description

TTRPG Characters, especially D&D characters, should win and overcome most of the challenges and threats you put in front of them. There is fun in being the winner and succeeding. But failure is important too!! We need to have setbacks, failures, and losses so that our players can grow, learn, and play out these fun and exciting situations!!


But how do we navigate the players failing, how often should they fail, and what should failure look like without it feeling forced and wrong? That's all on today's episode of DoubleDM!


Check here for all further information:

You can find us on the Web under these Links: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

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If you want to reach out to us via E-Mail use: doubledmpod@gmail.com


Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

http://creativecommons.org/licenses/by/4.0/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠


Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)

Licensed under Creative Commons: By Attribution 4.0 License ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

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When your D&D players should fail

When your D&D players should fail