DiscoverLessWrong (30+ Karma)“Solving the problem of needing to give a talk” by Kaj_Sotala
“Solving the problem of needing to give a talk” by Kaj_Sotala

“Solving the problem of needing to give a talk” by Kaj_Sotala

Update: 2025-09-28
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Description

An extended version of this article was given as my keynote speech at the 2025 LessWrong Community Weekend in Berlin.

A couple of years ago, I agreed to give a talk on the topic of psychology. I said yes, which of course meant that I now had a problem.

Namely, I had promised to give a talk, but I did not have one prepared. (You could also more optimistically call this an opportunity, a challenge, a quest, etc.)

So I decided to sit down at my computer, work on my presentation, and then go from the world where I had no talk prepared to a world where I did have a talk prepared.

However, I found that it did not quite work out that way. Whenever I tried moving toward the goal of having a finished talk, I instead found myself moving sideways.

And whenever I did end up [...]

The original text contained 1 footnote which was omitted from this narration.

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First published:

September 28th, 2025



Source:

https://www.lesswrong.com/posts/u9znAFunGJKpybSNd/solving-the-problem-of-needing-to-give-a-talk


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Narrated by TYPE III AUDIO.


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Images from the article:

Multiple cartoon images showing a laughing figure with orange spiky hair and a brain illustration with eye.
Illustration showing business person, brain with eye, and family interaction.
This appears to be before-and-after cartoon illustrations showing professional growth, connected by an upward arrow. The top image shows someone presenting at a podium, while the bottom shows someone working at a computer, suggesting progression from student to presenter.
Illustrated diagram showing two-way communication between presenter and remote user.
Cartoon character giving a presentation evolves from computer user
Multiple small icons with animation sequences showing blocker removal process.
The image shows a transformation illustration featuring a blue furry plush toy character changing from covering its face to smiling. Text reads
Social media platform icons connected by arrows to an illustration of presenting/teaching. Includes Reddit, Facebook, Discord, Steam, Twitter, and Gmail logos.
The image shows various social media and tech platform logos (Reddit, Facebook, Discord, Steam, Twitter, Gmail) arranged along a horizontal line, with three cartoon illustrations in the center depicting someone presenting in a classroom, a person in a thunderstorm, and someone at a computer.
This appears to be a therapeutic concept diagram showing three approaches:  1. Direct action (showing a cartoon figure giving a presentation) 2. Blocker removal (with multiple small figures and bullet points for combining models, body doubling, etc.) 3. Two phases showing a blue plush character transforming from hiding its face to smiling, labeled as
The image shows someone embracing a blue, fuzzy cartoon character with text reading
Cartoon sequence: Lightning strikes runner, who flees under stormy hourglass  This image shows a three-panel sequence illustrating a person running from lightning, followed by a panicked sprint, and ending with a symbolic dark storm cloud containing an hourglass.
Four-level diagram showing progression from Direct Action to Experiential Acceptance.
An illustration of a brain with four connected cartoon images, showing emotional states and expressions through various artistic styles. The brain sits centrally, with spokes connecting to a speaker scene, a blue character, and abstract emotional representations.
Three images showing progression: stormy hourglass, podium speaker, blue plush toy.

Apple Podcasts and Spotify do not show images in the episode description. Try Pocket Casts, or another podcast app.

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“Solving the problem of needing to give a talk” by Kaj_Sotala

“Solving the problem of needing to give a talk” by Kaj_Sotala