DiscoverGame Developer Podcast# 42 - What to do about Game Engines with Rez Graham and Bryant Francis
# 42 - What to do about Game Engines with Rez Graham and Bryant Francis

# 42 - What to do about Game Engines with Rez Graham and Bryant Francis

Update: 2024-04-24
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In this two-part episode of the Game Developer Podcast, Editor in Chief Danielle Riendeau finds the answers to these questions (and others!) by speaking with Rez Graham, senior AI programmer and Director of Game Programming at the Academy of Art University’s School of Game Development, as well as Game Developer Senior Editor Bryant Francis.


Find Rez on Twitter at https://twitter.com/rezibot


Peep his GDC talk on rolling your own game engine at https://schedule.gdconf.com/session/independent-games-summit-a-case-for-making-your-own-engine/901862


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The Game Developer podcast is a bi-weekly podcast chronicling game development triumphs, catastrophes, and everything in-between, as devs from all sides of the industry share lessons and strategies fellow game makers can use to hone their craft.



Learn More at https://www.gamedeveloper.com



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Music by Mike Meehan

Edited by Pierre Landriau

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# 42 - What to do about Game Engines with Rez Graham and Bryant Francis

# 42 - What to do about Game Engines with Rez Graham and Bryant Francis

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