DiscoverGame TeaTime Podcast114: When Programming and Art in Game Development come together with Phil Gosch
114: When Programming and Art in Game Development come together with Phil Gosch

114: When Programming and Art in Game Development come together with Phil Gosch

Update: 2021-03-17
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This is the hundred and fourteenth episode of the GameDev.tv Community Podcast. 

Phil Gosch is a software engineer & technical artist based in Graz. He's specializing in application/game development & computer graphics with a healthy interest in new media like Augmented and Virtual Reality (AR/VR). While working as freelancer and indie gamedev at night, his dayjob is at Graz based company ReactiveReality, where he's working on graphics & rendering focused projects. Nearly all of his free time is spent creating artworks, programming on tools and side projects or learning new techniques and software. He's also an active contributor to the local gamedevelopment scene and helping organizing events, gamejams and conferences.

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114: When Programming and Art in Game Development come together with Phil Gosch

114: When Programming and Art in Game Development come together with Phil Gosch

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