Description
Part four of Iain’s series on game design covers all things audio! Get the most of your sound effects and music, and hear Iain and Seb attempt to sing classic arcade game music.
@cc_pod@seb_ly@iainlobb
74 – Triangular Pixels
2017-06-1401:04:40
73 – Photography and Video special
2017-01-3154:59
72 – Holiday Special! And Internet controlled Stranger Things lights
2016-12-23--:--
71 – Part four of Iain’s guide to game design
2016-12-15--:--
70 – Part 3 of Iain’s guide to game design – animation
2016-11-2232:22
69 – Seb and Iain catch up on the latest hardware releases
2016-11-08--:--
68 – Seb wins the Lumen Prize Interactive Award
2016-10-12--:--
67 – Hacking classic Nintendo guns and going viral
2016-09-07--:--
66 – Jay Armstrong of Massive Monster
2016-08-06--:--
65 – VR with Pascal Auberson
2016-07-28--:--
64 – JavaScript electronics with Espruino
2016-07-18--:--
63 – Brexit shell-shock
2016-07-08--:--
62 – Regency Solitaire creator Jake Birkett
2016-06-2801:05:42
61 – Coding rainbows with Dan Shiffman
2016-06-20--:--
60 – Cate Huston talks to Seb about managing coders
2016-06-13--:--
59 – Lasers and Cathode Ray Tubes
2016-06-08--:--
58 – PixiJS with Mat Groves
2016-05-31--:--
57 – Part 2 of Iain’s guide to game design
2016-05-16--:--
56 – Vectors and pixels with Sara Soueidan & Mariko Kosaka
2016-05-09--:--
55 – Seb and Iain catch up on the news
2016-05-02--:--
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