DiscoverHow Many CTOsDesign in the Age of AI: Craft, Tools, and the Future of Creativity
Design in the Age of AI: Craft, Tools, and the Future of Creativity

Design in the Age of AI: Craft, Tools, and the Future of Creativity

Update: 2025-08-05
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In this episode of "How Many CTOs Does It Take?" podcast, hosts Scott Porad and Brad Hefta-Gaub welcome design veteran Vince Dean for a deep dive into the shifting world of product design in the AI era. With over two decades of experience across corporate and freelance roles, Vince unpacks how design tools, workflows, and creative expectations have evolved—from Photoshop to Figma, from static mocks to design systems.

They explore the unique challenges of designing for connected TV platforms, the rise (and friction) of standardization in design systems, and how AI is both a productivity multiplier and a creative constraint. Vince brings a designer's perspective to questions many engineering leaders are now asking: How much of design can AI automate? Where does human craft still shine? And what does all this mean for the next generation of junior designers?

This episode is a must-listen for CTOs, product leaders, and anyone navigating the intersection of design, technology, and artificial intelligence.

  • 00:00 Introduction and Welcome
  • 01:00 Guest Introduction: Vince's Journey in Design
  • 02:33 The Evolution of Connected TV
  • 05:15 Challenges in Design Standardization
  • 10:07 The Role of AI in Design
  • 20:29 Exploring Figma and Design Tools
  • 28:17 Retrofitting Design Systems
  • 28:55 Open Source Design Systems
  • 30:12 AI and Design Systems
  • 31:42 The Role of AI in Prototyping
  • 36:16 AI's Creative Limitations
  • 39:24 Ethical Implications of AI in Design
  • 43:54 Challenges with AI in Visual Design
  • 53:08 Future of AI in Design
  • 54:15 Conclusion and Podcast Outro

Resources:

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Design in the Age of AI: Craft, Tools, and the Future of Creativity

Design in the Age of AI: Craft, Tools, and the Future of Creativity

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