Dispersed working for games developers, with Simon Bennett and Colin Anderson
Veteran games journalist Will Freeman hosts this special episode of Inside Indie Games.
Many of the companies that we support operate remote working and as dispersed teams. But the present enforced home-working for many sectors lucky enough to have it as an option has brought the practice firmly into the spotlight and for many it’s been a new novelty.
Joined by Colin Anderson (Denki) and Simon Bennett (Roll7), Will explores what opportunities and challenges remote working can have for indie games developers. Both Simon and Colin explore what does and doesn’t work well and offer advice on how to be productive.
Will is joined by our very own Deborah Farley, Head of Tranzfuser. Together they discuss how a UK-wide summer programme can, and does, work successfully across a wide network of support Hubs.