DiscoverInside Indie GamesPitching in a Pandemic, Part 1
Pitching in a Pandemic, Part 1

Pitching in a Pandemic, Part 1

Update: 2020-06-18
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How can games developers successfully pitch their projects virtually?

With physical events being on hold for much of 2020, games developers looking to secure publisher deals or even garner interest in their games have to do it in a remote way.

In the first part of this special episode of Inside Indie Games, guest presenter Will Freeman, speaks to Sophia Aubrey Drake (The Big Indie Pitch) and Mike Rose (No More Robots) about the best ways to nail that virtual pitch.

Part 2 of this special episode will be published very soon. 

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Pitching in a Pandemic, Part 1

Pitching in a Pandemic, Part 1

UK Games Fund