Dueling GMs 19 - Twisted Builds #6 (Very Very Frightening, Me)
Description
This week's twist is all about Fear. We have a Paladin of Conquest who paralyzes his foes in fright and a multiclass Monk who can lock down the battlefield by sight, sound, and more! What's more frightening than that? Find out in this episode!
Everyone's got a unique idea and cool plan for optimizing a tabletop RPG character build. But what if your parameters were a bit askew? Or what if you wanted to semi-optimize, but flavor it around a specific roleplay concept? Well friends, look no further! We give you "Twisted Builds"! What are Twisted Builds, you ask? We set up 10 simple rules to follow. Listen in on any Twisted Builds episode and get some interesting ideas for new characters down the road. Or, write in and tell us how we did it all wrong! The rules are simple.
- Establish a Theme. Declare a Concept. Impose a Twist.
- All characters are level 10 using Point-Buy.
- All races and classes are acceptable without explanation.
- All Tasha’s Optional Rules can be used.
- No Homebrew unless it’s semi-official on DnDBeyond.
- Multiclassing is allowed but must follow requirements for Ability Scores.
- No magic items unless the class somehow grants them. Any mundane items allowed.
- All Subclasses can only ever be used up to a total of 10 levels. We want to showcase different builds.
- Established setting will be within the world we’ve been creating in other Workshops. We’ll continue adding things to the world in future episodes!
- These builds are purely for fun and quirky concepts. They may be somewhat optimized, but no guarantees.
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