DiscoverLaunch Sequence with Space TomatoEP 174 - Engineering: The New Tedium Feature or Sea of Thieves in Space? (Ft. Farrister)
EP 174 - Engineering: The New Tedium Feature or Sea of Thieves in Space? (Ft. Farrister)

EP 174 - Engineering: The New Tedium Feature or Sea of Thieves in Space? (Ft. Farrister)

Update: 2024-09-231
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Engineering is the latest long-term promise to start testing in Star Citizen, and in Alpha 4.0, players will be introduced to it through several ships. This feature adds a lot of functions to ships, but it could also add more things to do for players in certain situations. Is this going to ruin solo play, make the game to tedious overall, or give players more power over how they play the game. I discuss with Farrister.


Today’s Guests:


Farrister


Youtube: https://www.youtube.com/@Farrister


Twitch: https://www.twitch.tv/farrister


Twitter: https://twitter.com/thomasfarristerToC:




00:00 Engineering


02:50 Is This Too Much Tedium?


12:35 Damage and Repair


17:13 Armor & Bullet Prenetration


30:00 Reworks and Ship Updates


44:50 Is This Game For “Simple” Playstyles?


53:00 Being an Engineer


01:02:45 Components & Ship Progression


01:09:20 Extras About Engineering




Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence


Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I


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EP 174 - Engineering: The New Tedium Feature or Sea of Thieves in Space? (Ft. Farrister)

EP 174 - Engineering: The New Tedium Feature or Sea of Thieves in Space? (Ft. Farrister)

Space Tomato