DiscoverLaunch Sequence with Space TomatoEP 228 - The Tech That Could Make (or Break) Star Citizen’s Future
EP 228 - The Tech That Could Make (or Break) Star Citizen’s Future

EP 228 - The Tech That Could Make (or Break) Star Citizen’s Future

Update: 2025-09-29
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Star Citizen has made big leaps forward in playability this year in various ways, but the biggest change by far has been increased server stability. With static server meshing seemingly stable, curiosity grows for the next step, dynamic server meshing. How will this tech change Star Citizen, how is it different from other versions of the technology, and is Star Citizen really making good progress? I’m joined by network engineer of over 30 years and Star Citizen content creator, Grolo, to discuss.


Today’s Guests:

Grolo:

YouTube: https://www.youtube.com/@grolo-af


ToC:

00:00 Introductions

14:00 How is Server Meshing Going?

23:00 Dynamic Server Meshing

36:45 The Year of Playability

41:30 How is the Content?

58:30 Is Persistence A Problem?

01:06:50 What’s Coming Next?


Watch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I


Support This Podcast:

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Follow Space Tomato on social media:

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EP 228 - The Tech That Could Make (or Break) Star Citizen’s Future

EP 228 - The Tech That Could Make (or Break) Star Citizen’s Future

Space Tomato