Episode 4 - User Generated Content
Update: 2024-01-16
Description
In this episode, I have two guests in the studio; Tim Garbos from Triband and Jakob Sillesen from Multiverse/Adventure Box. They actually met each other at SYBO sharing an office space in the early days of Subway Surfer production.
Triband provides a level editor in What The Car? and Multiverse has the game building platform KOGAMA. Both Tim and Jakob talk about the massive amounts of content that is being produced on their platforms - with most of it being of very little value to the public; Still, they see the beauty in the creativity and expressions of their users.
We also talk about infringing content and abusive content created by users; most of this will never get much attention as Tim and Jakob both point out that it is actually difficult to create a good game (level) that gets attention, and the majority of undesired content will quickly sink into the vast abyss of poor attempts that are soon forgotten…
Finally, Tim and Jakob share some thoughts on the future of user generated content; Maybe we will see some labels like “hand-crafted” or “artisan” on user generated content - in opposition to (AI) machine-produced content?
I really enjoyed the company of both Jakob and Tim, and I think it is interesting to hear different perspectives on the topic.
As always, I want to thank you for listening. You are also invited to contact me sharing your comments and ideas; LinkedIn, Discord, email or any other means…
Thanks to DAHL law firm, in particular Rasmus and Marcus for their research
Special thanks to Gorm, Henrik, Dennis and Casper from Podcaster.dk who produced this episode
Triband provides a level editor in What The Car? and Multiverse has the game building platform KOGAMA. Both Tim and Jakob talk about the massive amounts of content that is being produced on their platforms - with most of it being of very little value to the public; Still, they see the beauty in the creativity and expressions of their users.
We also talk about infringing content and abusive content created by users; most of this will never get much attention as Tim and Jakob both point out that it is actually difficult to create a good game (level) that gets attention, and the majority of undesired content will quickly sink into the vast abyss of poor attempts that are soon forgotten…
Finally, Tim and Jakob share some thoughts on the future of user generated content; Maybe we will see some labels like “hand-crafted” or “artisan” on user generated content - in opposition to (AI) machine-produced content?
I really enjoyed the company of both Jakob and Tim, and I think it is interesting to hear different perspectives on the topic.
As always, I want to thank you for listening. You are also invited to contact me sharing your comments and ideas; LinkedIn, Discord, email or any other means…
Thanks to DAHL law firm, in particular Rasmus and Marcus for their research
Special thanks to Gorm, Henrik, Dennis and Casper from Podcaster.dk who produced this episode
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