DiscoverGAME - Law & BusinessEpisode 8 - The Evolution of Publishing Contracts
Episode 8 - The Evolution of Publishing Contracts

Episode 8 - The Evolution of Publishing Contracts

Update: 2024-11-12
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Guest/Co-host: Allan Kirkeby, Senior Business Developer at EA Dania, Former CEO of Unity Studios, and hosting the IDSU podcast: https://www.idsu.dk/podcast (in Danish) 

Episode Content: In this episode we delve into the world of publishing contracts with Allan Kirkeby. We look into some key components of publishing contracts and talk about how publishing contracts have changed over time to adapt to the evolving industry landscape.  

Personal Insights: Allan enjoys listening to 80’s music, such as Depeche Mode, while cooking. He’s also an avid gamer, currently playing Spacemarine II and exploring many indie titles. Robert has an eclectic [=wide-ranging] music taste including contemporary Italian jazz, enjoying artists like Nicola Conte and Antonio Faraò. In the gaming world, he’s currently engaged with Deep Rock Galactic: Survivor 

Quotes and References: Please note our nod to the nostalgic era of old school physical media storage, including CD-Rom, floppy disc, and cassette tape (used as data storage in the 80’s for systems like VIC-20, Commodore 64, ZX 81, ZX Spectrum and Amstrad CPC). “Come back I can still bite you” - is a quote from Monty Python and the Holy Grail (1975), and “One Contract to Rule Them All” is a of course a playful reference to Tolkien’s Lord of the Rings.  

Future Episodes Teaser: Stay tuned for the next few episodes where we continue to explore the theme of publishing from various perspectives, featuring experienced industry professionals. 

Produced in collaboration with Podcaster.dk
Recorded by Dennis G. M. Jensen
Editing and mix by Dennis G. M. Jensen/Podcaster.dk
Music by Henrik Pahlke Møller
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Episode 8 - The Evolution of Publishing Contracts

Episode 8 - The Evolution of Publishing Contracts

Podcaster.dk