DiscoverGame Engineering PodcastGame design principles in the Case of the Golden Idol - Andrejs Klavins
Game design principles in the Case of the Golden Idol - Andrejs Klavins

Game design principles in the Case of the Golden Idol - Andrejs Klavins

Update: 2024-05-25
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I am joined by incredibly thoughtful Andrejs who with his brother Ernests (Color Gray Games) developed The Case of the Golden Idol, critically acclaimed, BAFTA nominated (finalist) point-and-click mystery game! We discuss the design of the Golden Idol, and more broadly design of the mystery games like Obra Dinn or Outer Wilds!

The Case of the Golden Idol on Steam: https://store.steampowered.com/app/1677770/The_Case_of_the_Golden_Idol/

The Rise of the Golden Idol on Steam:
https://store.steampowered.com/app/2716400/The_Rise_of_the_Golden_Idol/

Color Gray Games:
https://x.com/colorgray7
https://discord.com/invite/7EPWUg73Ma

Game Engineering Podcast

Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga

Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd
Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481
Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w
RSS: https://anchor.fm/s/dd7643a4/podcast/rss

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Game design principles in the Case of the Golden Idol - Andrejs Klavins

Game design principles in the Case of the Golden Idol - Andrejs Klavins

Łukasz Ściga