How DragonRuby empowers you to quickly make 2D games - the creator Amir Rajan
Description
Hey! This time I'm joined by Amir Rajan, the creator of DragonRuby Game Toolkit! (https://dragonruby.itch.io/dragonruby-gtk) It's a solution for 2D games, that lets you iterate incredibly fast, is stripped of the editor, is very programming-oriented. It's powered underneath by SDL (and Ryan C. Gordon is involved in DragonRuby development on the SDL side of things!) probably the most popular graphics framework in gamedev industry. You're using Ruby language to code in DragonRuby (hint is in the name!) but there are also C extensions (kudos to Alex)
This discussion includes a live demo of DragonRuby and its powers!
Amir Rajan:
DragonRuby Game Toolkit: https://dragonruby.itch.io/dragonruby-gtk
Urinal Simulator: https://ldjam.com/events/ludum-dare/54/urinal-simulator
Commercial Game Development Article: https://www.producthunt.com/stories/7-lessons-from-7-years-of-game-development
RubyConf presentation of DragonRuby if people want more information: https://www.youtube.com/watch?v=s2rngApV1WU
Game Engineering Podcast
Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga
Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd
Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481
Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w
RSS: https://anchor.fm/s/dd7643a4/podcast/rss