How developers can still squeeze opportunity from a crowded mobile gaming market
Update: 2020-05-08
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games+podcast@venturebeat.com
@HGMMShow
@JeffGrubb
gamesbeat.com
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On this week's episode, host Jeff Grubb talks with Idil Canal, the general manager of Max at AppLovin. She oversees a product that enables developers to monetize their games with ads. She also explains how that process has improved over time and whether there's still room for innovation in mobile gaming.
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Theme music:
Blippy Trance by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/5759-blippy-trance
License: http://creativecommons.org/licenses/by/4.0/
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