DiscoverHow Games Make MoneyHow to build a studio that builds a game about building cities
How to build a studio that builds a game about building cities

How to build a studio that builds a game about building cities

Update: 2021-05-27
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On this episode, Jeff Grubb speaks with Colossal Order chief executive officer Mariina Hallikainen about the studio’s city-building simulator Cities: Skylines, which is now six years old. Mariina and Jeff talk about supporting a game for more than half a decade as well as how things change when a game immediately surpasses its sales expectations.

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How to build a studio that builds a game about building cities

How to build a studio that builds a game about building cities

Jeff Grubb