DiscoverInfinite CitiesOneShot (2016): Wouldn't It Be F***ed Up If Robots Had Feelings?
OneShot (2016): Wouldn't It Be F***ed Up If Robots Had Feelings?

OneShot (2016): Wouldn't It Be F***ed Up If Robots Had Feelings?

Update: 2023-07-13
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Hello Listener. 

This episode talks about the 2014/2016/2022 puzzle adventure RPG game OneShot - but you knew that already. You also know how this episode ends. We've been here before. This is not the first Episode 2. This is just the first Episode 2 you can still change.

Do be careful though, because you only have One Shot - and if you close this podcast, Gary dies.

(he does not actually die he is fine)

In this episode: spoiler zone purpose and philosophy, RPG maker games as a genre, will had a bad time, meta elements, sitting down to play chess, a sidenote about goldeneye 64 which sucks, if you put bird people in your game feather will love it, the hardest decision we've ever had to make, fixing your errors, dialogues within dialogues, re-re-re-contextualization.

~shoutouts zone~

OneShot

RPGMaker.net

Glen Map (cw: OneShot world 2 spoilers, large image file)

Yume Nikki

OFF (english translation)

Join us in playing our next game!

~~~

 

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OneShot (2016): Wouldn't It Be F***ed Up If Robots Had Feelings?

OneShot (2016): Wouldn't It Be F***ed Up If Robots Had Feelings?