DiscoverTalking Trek: Star Trek Fleet CommandTalking Trek Goes Back to Basics: Combat Mechanics, Triangle and Proc Order Explained
Talking Trek Goes Back to Basics: Combat Mechanics, Triangle and Proc Order Explained

Talking Trek Goes Back to Basics: Combat Mechanics, Triangle and Proc Order Explained

Update: 2025-11-09
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Get your thinking caps on! This one is a doosey! But the latest Outpost feature has players puzzled on what procs where and why some ships die earlier than others. The good ole fashioned TRIANGLE is making it's way back to relevance with the new Outpost feature. Why? Let's dive in. 


 


00:00 — Show intro, greetings to chat, and server roll call

03:30 — Opening banter: Fortnite wins, 15 battle pass giveaways

06:45 — Christmas Angel Fund update and Johnny Five’s $100 donation

09:30 — How to donate anonymously and track contributions via Discord

11:00 — Marketing sponsorship announcement with Scopely and Marvel Strike Force

14:20 — Explanation of how gameplay translates into donations for the Angel Fund

17:15 — Breakdown of donation tiers and cash equivalents through game progression

19:00 — Real-time community fundraising totals: $992 in 24 hours

20:30 — Transparency commitment and DJz’ personal $50 contribution

22:00 — Discussion: future QR codes and linking donation pages on Discord

23:30 — Transition: shifting from charity updates to “Back to Basics” STFC content

25:00 — Introduction to combat mechanics topic — who fires first in different battle types

27:15 — PvE combat order explained and the importance of early procs (Khan, Borg Hugh)

30:00 — Station combat order and modifiers (Freeman, Ram, Nog, delay shots)

33:00 — PvP combat logic — attacker priority and why pressing “Attack” last matters

36:30 — Armada battle order — who fires first, starter vs. starred ships

42:00 — Strategic implications of “stars” and combat round sequencing

46:00 — Deeper mechanics: modifiers, procs, and how round logic determines damage

50:00 — QuirkyZombie’s combat calculator and mechanics resource shout-out

55:00 — Crew nostalgia discussion — Chang, Gorkon, Yuki, Khan, and legacy value

01:10:00 — Combat math breakdown: mitigation, morale, burning, and hull breach order

01:25:00 — Outpost battles and how combat order impacts PvP and fleet placement

01:40:00 — Testing methodology: verifying order through logs and observable behavior

01:55:00 — Live audience Q&A: “What happens in base raids and armadas?”

02:10:00 — Teaching Trek segment setup: plans for a multi-part “Back to Basics” series

02:25:00 — Closing remarks, community appreciation, and Patreon shout-out

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Talking Trek Goes Back to Basics: Combat Mechanics, Triangle and Proc Order Explained

Talking Trek Goes Back to Basics: Combat Mechanics, Triangle and Proc Order Explained

UltimatDJz