DiscoverThink Like A Game DesignerTravis George — From League of Legends to Vela Games: Prioritization, Leadership, and the Power of Constraints (#74)
Travis George — From League of Legends to Vela Games: Prioritization, Leadership, and the Power of Constraints (#74)

Travis George — From League of Legends to Vela Games: Prioritization, Leadership, and the Power of Constraints (#74)

Update: 2024-11-21
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About Travis George

Travis George joins us on today’s episode, bringing over two decades of experience in the video game industry. Travis has held leadership roles at renowned companies like Activision and Riot Games, where he served as the product lead for League of Legends, helping to grow the game into a global phenomenon with over 117 million monthly players. He later co-founded Vela Games, where he continues to innovate as CEO, focusing on designing new player experiences in the cooperative gaming space.

In this episode, Travis shares his journey from launching his first IT services company as a teenager to pursuing a formal education in game design and eventually playing a pivotal role in building one of the most successful live-service games in history. He offers critical insights into team building, the challenges of scaling a studio, and how to align your company around vision and priorities. Travis also discusses the lessons he learned from his successes and failures, including evaluating personal and professional growth, managing creative burnout, and pivoting when necessary. Whether you’re a novice designer or a seasoned creator, Travis’s experiences and philosophies provide a treasure trove of wisdom for navigating game development. Enjoy!



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Travis George — From League of Legends to Vela Games: Prioritization, Leadership, and the Power of Constraints (#74)

Travis George — From League of Legends to Vela Games: Prioritization, Leadership, and the Power of Constraints (#74)

Justin Gary