DiscoverWhat Is Roleplay?What is Roleplay #26 Crits with Steph Windross
What is Roleplay #26 Crits with Steph Windross

What is Roleplay #26 Crits with Steph Windross

Update: 2025-08-19
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Welcome to Episode 25 of ‘What Is Roleplay?’
This episode CM Lowry is joined by Steph Windross to discuss Crits



  • To start the conversation CM Lowry asks Steph to define what the meaning of a Crit in roleplay games

    • Crit is short for Critical Roll, either a Critical Success or a Critical Failure. In short that means you have a rolled either the highest (success) or lowest (failure) number on the dice. These usually have interesting results which impact on the game as you continue to play.

    • CM reminds us that if your unsure about dice you can revisit Episode 1 of What Is Roleplay



  • Most games and systems will require that the dice actually land on a natural 20 in order for that to be considered a Crit Success – so if you roll 18 and add some sort of bonus that makes your score 20 that would not count as a Crit.

  • Steph shares some  about a brilliant Crit Success from her real life adventures in roleplay games such as DnD and Blades in the Dark.

    • In Blades in the Dark Crits create narrative currency for collaborative story telling moments



  • CM & Steph chat about some of the things that can happen when you roll a critical fail – a sort of doubling down on the things that go wrong.

  • CM asks Steph to chat about some games that don’t use Crits. Steph mentions lots of the current batch of OSR (Old-School Renaissance) games

  • CM chats about the exploding dice mechanic, in which a Crit Success means that you get to roll again and add further details to the game story.

  • Steph brings up ICRPG (Index Card Roleplaying Game) as a game that has a set of really interesting mechanics for dice rolling and crits.

  • CM & Steph totally nerd out on MOTHERSHIP and the Panic Engine System that it’s built on.

  • CM asks Steph if there are any card games that use Crits

    • They discuss The Wretched by Chris Bissette and it’s use of a Jenga Tower. If the tower falls that’s a huge Crit Fail and ends the game!



  • CM and Steph agree that they enjoy the rolling dice and allowing chance to determine how the game processes and how the story unfolds.

  • Listen as CM and Steph enjoy an actual play involving Crits, the city of Manchester and trying to park your car without getting a fine from a civil service demon!!


Actual Play Quick-Map drawn by Jog Brogzin

  • Steph chats about her latest project, CALPINI, which is based on the rules light A Dungeon Games by Chris Bissette, which is also compatible with MORK BORG


Links to things we discussed:


Games:



More about Steph



More about Us



Actual Play Quick Map drawn by Jog Brogzin



With music generously provided by:
Powerplant & Imploders


Actual Play Soundscape by Traveling Light

The post What is Roleplay #26 Crits with Steph Windross first appeared on Beyond Cataclysm.

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What is Roleplay #26 Crits with Steph Windross

What is Roleplay #26 Crits with Steph Windross

Beyond Cataclysm