“Re: “A Brief Rant on the Future of Interaction Design”” by Raemon
Description
A decade+ ago, there was this post A Brief Rant on the Future of Interaction Design, which noted that we seem to be designing all our devices to have smooth glass omni-interfaces.
And when you look at like Marvel Movies that depict the Near Future, it's basically the same thing except holograms:
Which is 3D which is nice, but, there's something fundamentally... sad/improverished about it.
The essay notes:
Before we think about how we should interact with our Tools Of The Future, let's consider what a tool is in the first place.
I like this definition: A tool addresses human needs by amplifying human capabilities.
That is, a tool converts what we can do into what we want to do. A great tool is designed to fit both sides.
In this rant, I'm not going to talk about human needs. Everyone talks about that; it's the single most popular conversation topic in history.
And I'm not going to talk about technology. That's the easy part, in a sense, because we control it. Technology can be invented; human nature is something we're stuck with.
I'm going to talk about that neglected third factor, human capabilities. What people can do. Because [...]
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First published:
December 28th, 2025
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Narrated by TYPE III AUDIO.
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