GCAP Recap III 2022
Update: 2022-10-05
Description
Live from Melbourne... it's GCAP Recap. In this limited series we Recap our day by day at GCAP.
In our third GCAP Recap for 2022 we're talking about:
Talks
⚙️ Game Production for Indie Teams (Reuben Moorhouse)
🧐 Understanding your players better through user research (even on an indie budget) (Dr Megan Pusey)
🎨 A newcomers guide to adding interactivity for Artists and Designers (Chris Murphy)
👫 Strapped for Cash Not Style - Building a Strong Art Direction with a tiny team (Cyrian Guillaume, Callum Williams)
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