Happy Camper: Jungo, Trio, & Combo
Description
In episode 41, we discuss Jungo, Trio, and Combo – all three published by Happy Camper. First, we chat about what is bringing us joy: Dungeons & Kittens, Ostia, Sweet Lands, and Skull King. On this episode, Becky, Reed, and Gillean prepared a special joy segment called: Ambush Angela!
Jungo, Trio, and Combo are all brightly colored card games that play in 15-20 minutes or less. We love that Happy Camper is taking harder to find games and reimplementing them to reach a greater audience!
Jungo (2-5 players) is a reimplementation of Hachi Train with a jungle theme. In this game, players are racing to be the first to empty their hand of cards. To shed cards, players must be able to overplay the card or set of cards last played. This is done by playing a higher value or a larger set of cards (for example, three 1s beat two 2s.) The fun part is balancing shedding cards to win and adding cards to your hand to build a better hand. Cards can never be rearranged, but when a card is added by either drawing a card instead of playing or by beating the cards on the table, it can be placed anywhere in the hand.
Trio (3-6 players) is a reimplementation of Nana (one of our top collective favorites!!!) In Trio, players are trying to be the first to collect three sets of matching cards (three 1s, three 9s, three 10s, etc…) or all three 7s to win the game. Trio introduces a team playing variant and makes the winning condition of collecting two sets that add or subtract to 7 (4s and 11s, 5s and 2s, etc.)
Combo (2-6 players) is a reimplementation of Surfosaurus MAX. In Combo, players work together to create different smoothie combos–the easiest being a collection of any combination of suits and numbers to the trickiest being a run in a single suit. Gameplay is simple: play a card and draw a card until all players have played two or three cards (depending upon the number of players.) Players score if their card contributes to the winning combo; there are some fun nuances here! The game ends after everyone has been the starting player an equal number of times (depending on player count), and the player with the most points wins!
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