DiscoverWe Interrupt This Broadcast014 - Deep Dive with Sam Cable: What Games Can Teach Us About Audience Experience
014 - Deep Dive with Sam Cable: What Games Can Teach Us About Audience Experience

014 - Deep Dive with Sam Cable: What Games Can Teach Us About Audience Experience

Update: 2025-06-09
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In this episode we talk to Writer and Game Director Sam Cable. Sam specialises in bringing humanity and emotion into games. She is Co-Founder and Game Director of Spoonful of Wonder. Their debut game - Copycat - won Best International Game at the SEA Game Awards in 2024.

Sam talks about how to create an emotional connection when building the story for a game. She discusses scripting for games and using branching narratives, as well as new trends in gaming and how audiences can impact games.


Listen to this episode if you are interested in:

  • Creating emotional connections in gaming.

  • What a branching narrative is, and how to build player agency.

  • How to intertwine storytelling with game mechanics.

  • The growing role of the writer in gaming and how screenwriters can transfer their skills.

    • A unique proposal that looks at mental health and interactive storytelling.

    Follow Sam Cable and her work:

    LinkedIn: https://www.linkedin.com/in/samanthacable

    Company: https://spoonfulofwonder.com


    Copycat:

    Trailer: https://youtu.be/QfODF74EPzI

    Twitter/X: https://x.com/GameCopycat

    Instagram: https://www.instagram.com/copycat.game/

    TikTok: https://www.tiktok.com/@copycat.indie.game

    YouTube: https://www.youtube.com/@CopycatGameDevlog

    Steam: https://store.steampowered.com/app/1622350/Copycat/


    This Deep Dive interview is hosted by ⁠⁠Julie Eckersley⁠⁠, and proudly brought to you by ⁠⁠CrewHQ⁠⁠ & ⁠⁠Expanding Media⁠⁠.

    If you’re enjoying the podcast, please leave a rating on Spotify or Apple Podcasts, and we’d love you to forward this episode to a friend!

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    014 - Deep Dive with Sam Cable: What Games Can Teach Us About Audience Experience

    014 - Deep Dive with Sam Cable: What Games Can Teach Us About Audience Experience

    We Interrupt This Broadcast