Celtic Languages in Video Games by Rachel Martin
Description
This episode features one of the papers presented at the 2023 Celtic Students Conference in Glasgow. Rachel Martin (PhD student at Harvard University) discusses the use of Celtic Languages in video games, namely the Assassin’s Creed series of games created by Ubisoft. The paper reflects on the portrayal of ancient and modern Celtic languages in Assassin’s Creed Valhalla and the differences between the handling of Celtic languages and other languages in the game. Rachel is also one of the editors of the Celtic Students Blog and is an active member in the Association of Celtic Students. This episode is introduced by Stiofán Ó Briain, Podcast and Social Media Officer of the Association.
This episode was recorded in March 2023 at the Celtic Students Conference.
Host: Stiofán Ó Briain
Guests: Rachel Martin
Language: English
Music: “Kesh Jig, Leitrim Fancy” by Sláinte, CC BY-SA 3.0 US (https://creativecommons.org/licenses/by-sa/3.0/us/), available from freemusicarchive.org
Links to initiatives, organisations and people mentioned in the episode:
Assassin’s Creed Valhalla - Gunnar and Brigid’s Wedding
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