DiscoverLaunch Sequence with Space TomatoEP 167 - The Pyro System, Contested Zones, The Economy, & Player Progression (Ft. University of Stanton)
EP 167 - The Pyro System, Contested Zones, The Economy, & Player Progression (Ft. University of Stanton)

EP 167 - The Pyro System, Contested Zones, The Economy, & Player Progression (Ft. University of Stanton)

Update: 2024-08-05
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Player progression in Star Citizen has always been about ships, but Pyro introduces some changes to progression possibilities. With contested zones in 4.0, the overall Pyro experience, and the possibilities of an actual economy coming up, how can new players and veterans alike find more to strive for? How do components and new ships fit into this equation? Today I’m joined by Durgan, head professor at the University of Stanton, to discuss the whole slew of upcoming changes.


Today’s Guests:


University of Stanton


Youtube - https://www.youtube.com/channel/UCCbMa44VWmxLAL_8ltnhQcA


Twitter - https://x.com/UofStanton



Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence


Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I


Support This Podcast:


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Follow Space Tomato on social media:


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Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support
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EP 167 - The Pyro System, Contested Zones, The Economy, & Player Progression (Ft. University of Stanton)

EP 167 - The Pyro System, Contested Zones, The Economy, & Player Progression (Ft. University of Stanton)

Space Tomato