DiscoverByteActionRafał Bieniek - Lessons from Launching an Indie Game Studio
Rafał Bieniek - Lessons from Launching an Indie Game Studio

Rafał Bieniek - Lessons from Launching an Indie Game Studio

Update: 2025-07-22
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In this episode I’m joined by Rafał Bieniek - co-founder & CEO of Metashift Labs.


We discuss Rafał’s journey in game development, the challenges of starting a studio, and the importance of community engagement. He shares insights on transitioning from a side project to a full-time endeavor, the dynamics of working with investors versus publishers, and the innovative concepts behind their upcoming game. The discussion also touches on the future of game development, the role of AI, and advice for aspiring developers.


00:00  Introduction and Personal Background

03:17  Journey into Game Development

05:46  Starting a Game Studio

08:19  Transitioning from Side Hustle to Full-Time

10:53  Hiring and Team Growth

13:25  Working with Publishers vs. Investors

15:55  New Game Development Approach

18:15  Innovative Game Concept

20:51  Connection Between Players and Characters

23:16  Game Mechanics and Strategy

25:54  Conclusion and Future Plans

26:26  Validating Ideas Early in Game Development

28:37  Finding Your Niche in Game Design

31:33  Building a Community Around Your Game

34:10  The Current State of the Game Industry

39:41  Leveraging AI in Game Development

42:40  Creativity Within Constraints

44:50  Personal Gaming Preferences and Inspirations

48:24  Future Aspirations for Metashift Labs


https://metashiftlabs.com/

https://www.linkedin.com/in/rafbie/

https://dominusautoma.com/


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Rafał Bieniek - Lessons from Launching an Indie Game Studio

Rafał Bieniek - Lessons from Launching an Indie Game Studio

Tomas Ramoska