S01E15 The After Effects of COVID in the Gaming Industry
Update: 2024-06-12
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For better or worse, the COVID-19 pandemic and its subsequent lockdown measures were a watershed point for the work culture worldwide. These were especially impactful in gaming, where the industry's collaborative, closely-knit nature collided with the necessity of being remote. Wildly mixed results, to say the least, soon followed.
Our host, Jordan, discussed the ways the COVID-19 pandemic affected video game development with Richard Browne (Director at Blue Moon Production Company), James Mouat (Design Director at Sumo Digital Limited), Declan Blayney (People & Talent Manager at Airship Interactive) and Matt Dunlop (Senior Talent Acquisition Specialist at Space Ape Games).
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