State of the Game 2024
Description
Andy and Anthony reflect on the Mark Rosewater’s reflection on the past year in Magic. Every year, Magic’s lead designer shares lessons learned and strengths from each booster set. This year’s felt lacking a bit of thematic focus, but maybe the lack of focus is emblematic of this last year in Magic.
View all cards mentioned in this episode
Discussed in this episode:
- Mark Rosewater’s State of the Game 2024
- Episode 163: State of the Game 2023
- Episode 109: State of the Game 2022
- Episode 206: The Joy of Gaming with Richard Garfield
- Episode 211: Book Club: The Beauty of Games by Frank Lantz
- Drive to Work Podcast
- Drive to Work: Designing for an Eternal World
- Blogatog
- Lucky Paper Events Page
- Polar Bear Encounter
- Frostbite by Nicola Twilley
Timestamps
0:00 - Introduction
3:32 - Is this even for us? How invested are we in Magic these days?
10:30 - Is this year’s ‘State of Design’ article more shallow than previous years?
12:57 - 2024’s Theme: Lack of Focus
17:43 - Lesson: Magic was too on the nose with its tropes
26:53 - Lesson: Some individual mechanics were too complex
32:09 - Lesson: More mechanics were polarizing than previous years
49:41 - Does R&D drive Magic these days?
51:43 - Our favorite thing from Magic this year: grassroots Cube events
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Musical production by DJ James Nasty.