» Televising the Revolution The Digital Antiquarian
Update: 2024-01-08
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When we finished Broken Sword, the managing director of Virgin [Interactive] called me into his office and showed me a game from Argonaut [Software] called Creature Shock. He said, “These are the games you should be writing, not adventure games. These are the games. This is the future.”
— Charles Cecil, co-founder of Revolution Software
Broken Sword, Revolution Software’s third point-and-click adventure game, was released for personal computers in September of 1996. Three months later, it arrived on the Sony PlayStation console, so that it could be enjoyed on television as well as monitor screens. And therein lies a tale in itself.
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Originally From https://www.filfre.net/2024/01/televising-the-revolution/
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