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» The Rise of POMG, Part 1: It Takes a Village… The Digital Antiquarian

» The Rise of POMG, Part 1: It Takes a Village… The Digital Antiquarian

Update: 2024-01-23
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No one on their deathbed ever said, “I wish I had spent more time alone with my computer!”
— Dani Bunten Berry



If you ever want to feel old, just talk to the younger generation.


A few years ago now, I met the kids of a good friend of mine for the very first time: four boys between the ages of four and twelve, all more or less crazy about videogames. As someone who spends a lot of his time and earns a lot of his income writing about games, I arrived at their house with high expectations attached.


Alas, I’m afraid I proved a bit of a disappointment to them. The distance between the musty old games that I knew and the shiny modern ones that they played was just too far to bridge; shared frames of reference were tough to come up with. This was more or less what I had anticipated, given how painfully limited I already knew my knowledge of modern gaming to be. But one thing did genuinely surprise me: it was tough for these youngsters to wrap their …



Originally From https://www.filfre.net/2024/01/the-rise-of-pomg-part-1-it-takes-a-village/



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» The Rise of POMG, Part 1: It Takes a Village… The Digital Antiquarian

» The Rise of POMG, Part 1: It Takes a Village… The Digital Antiquarian

Jimmy Maher