Discover3 Bit DesignBrothers: A Tale of Two Sons in 3 bits
Brothers: A Tale of Two Sons in 3 bits

Brothers: A Tale of Two Sons in 3 bits

Update: 2024-04-04
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Description

Tristan and Oliver pair up, side-by-side, for their first ever in-person recording to venture deep into the land of giants in Starbreeze Studios’ Brothers: A Tale of Two Sons, as they break it down into these three bits:


Two Perspectives - How the two characters react to the world differently and the implications it has on puzzle design


Your Other Half - The mechanics of controlling two characters at once and the resulting, physical character building as the narrative unfolds


Show Not Tell - The wordless worldbuilding leveraging land and soundscapes




Let us know what you think:


3-Bit Design: @3bitdesign


Oliver - @oliverwauters


Tristan - @theatrewalker


Or email - 3bitdesign@gmail.com




Some References:


Designer Reviews BROTHERS: A TALE OF TWO SONS - Farlands Design Den


Brothers: A Tale of Two Sons - Masterful Game Design || A Retrospective Analysis - Baran Esen


“Brothers: A Tale of Two Sons”. Intertwining Story Theme and Game-Mechanics - Gerald, Video Game Narrative (blog)


A Critique of Brothers: A Tale of Two Sons - Matt, A Mind of Madness (blog)

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Brothers: A Tale of Two Sons in 3 bits

Brothers: A Tale of Two Sons in 3 bits

3BitDesign