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Inscryption in 3 bits

Inscryption in 3 bits

Update: 2024-12-05
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Description

Tristan and Oliver find themselves locked in a dimly lit cabin putting their trust into talking cards, as they sacrifice Daniel Mullins’ Inscryption into these three bits:



  • Talking Cards! - Exploring the game’s meta narrative design and novel narrative devices

  • Sacrifice - How the game holds true to this one core thematic pillar throughout

  • Cabin Fever - Blending roguelike deck building with escape room puzzling and beyond




Let us know what you think:


Leave us a review!


3-Bit Design: @3bitdesign


Oliver - @oliverwauters


Tristan - @theatrewalker


Or email - 3bitdesign@gmail.com




Some References:


Good Game Design - Inscryption: Dismantling a Genre - Snoman Gaming, video essay


Inscryption Game Designer Daniel Mullins chats with BAFTA Young Game Designers winners - Young BAFTA, video


How Inscryption Compels You With Meta Game Design ft. Daniel Mullins - The Escapist, video essay


Inscryption — How and Why - Mike Shepard, Medium (article)


How a game jam on "sacrifices" became Inscryption - Joel Couture, Game Developer (article)


How Inscryption breaks all the game design rules and prospers - GLHF, USA Today (article)

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Inscryption in 3 bits

Inscryption in 3 bits

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