Discover3 Bit DesignHellblade: Senua's Sacrifice in 3 bits
Hellblade: Senua's Sacrifice in 3 bits

Hellblade: Senua's Sacrifice in 3 bits

Update: 2024-08-01
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The only guests Tristan and Oliver are joined by this time are the unwanted ones in their head, as they focus Ninja Theory’s Hellblade: Senua's Sacrifice in on these three elusive bits:


The Furies - The iconic voices in your head and how audio replaces the traditional HUD in Hellblade;


Outmersive Game Design - Framing the player as an onlooker, and three Cs of the coinhabited avatar;


Lies & Deception - Unreliable narrators, the rot, and other fabrications of the mind;




Let us know what you think:


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3-Bit Design: @3bitdesign


Oliver - @oliverwauters


Tristan - @theatrewalker


Or email - 3bitdesign@gmail.com




Some references:


Rotten and Possessed - Control and Hellblade: Senua’s Sacrifice as Models of Outmersive Game Design (academic paper)


Framing Mental Health Within Digital Games: An Exploratory Case Study of Hellblade - Joseph Fordham and Christopher Ball (academic article)


“Understanding” Narrative; Applying Poetics to Hellblade: Senua’s Sacrifice - Eoghain Meakin, Brian Vaughan, Charlie Cullen, Game Studies: International Journal of Computer Game Research (academic article)


Exploring the Mindset Behind Hellblade: Senua’s Sacrifice - De Daniel Kayser, Unreal Engine Blog (article)


Hellblade Development Diaries - Ninja Theory (video playlist)

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Hellblade: Senua's Sacrifice in 3 bits

Hellblade: Senua's Sacrifice in 3 bits

3BitDesign